SimpleEffect<T> class

Inheritance

Constructors

SimpleEffect(Object _key, {void onInitState(WatchInformation hypen, T firstState)?, void onUpdateState(WatchInformation hypen, T newState)?, void onDisposeState(WatchInformation hypen, T lastState)?})

Properties

hashCode int
The hash code for this object.
no setterinherited
hypen MutateInforamtion
getter/setter pairinherited
onDisposeState → void Function(WatchInformation hypen, T lastState)?
final
onInitState → void Function(WatchInformation hypen, T firstState)?
final
onUpdateState → void Function(WatchInformation hypen, T newState)?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
register() → void
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited