getPaint method
Implementation
Paint? getPaint() {
if (gradient == null) {
return null;
}
return Paint()
..shader =
gradient!.createShader(rect ?? const Rect.fromLTWH(0, 0, 100, 100));
}
Paint? getPaint() {
if (gradient == null) {
return null;
}
return Paint()
..shader =
gradient!.createShader(rect ?? const Rect.fromLTWH(0, 0, 100, 100));
}