AppPlayerInfo class
A class that includes the in-game information for the current player, such as the level, role, and server region, for you to use when calling the savePlayerInfo method of PlayersClient.
Constructors
- AppPlayerInfo({String? rank, String? role, String? area, String? society, String? playerId, String? openId})
- AppPlayerInfo.fromMap(Map map)
-
factory
Properties
- area ↔ String?
-
Server region of a player in a game.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- openId ↔ String?
-
OpenId of a player in a game. A user has different OpenIds across apps.
If you use an OpenId to identify a user, the same Huawei ID may be
identified as different users in your apps.
getter/setter pair
- playerId ↔ String?
-
ID of a player in a game.
getter/setter pair
- rank ↔ String?
-
Level of a player in a game.
getter/setter pair
- role ↔ String?
-
Role of a player in a game.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- society ↔ String?
-
Guild information of a player in a game.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited