getGradientShader function
Shader
getGradientShader({
- required Rect gradientRect,
- required LightSource source,
- double intensity = 0.25,
Implementation
Shader getGradientShader(
{required Rect gradientRect,
required LightSource source,
double intensity = 0.25}) {
var sourceInvert = source.invert();
final currentIntensity = intensity * (3 / 5);
final Gradient gradient = LinearGradient(
begin: Alignment(source.dx, source.dy),
end: Alignment(sourceInvert.dx, sourceInvert.dy),
colors: <Color>[
EmergentColors.gradientShaderDarkColor(intensity: currentIntensity),
EmergentColors.gradientShaderWhiteColor(
intensity: currentIntensity * (2 / 5)),
],
stops: const [
0,
0.75, //was 1 but set to 0.75 to be less dark
],
);
return gradient.createShader(gradientRect);
}