Client class abstract

Constructors

Client({ConnectionSettings? settings})
factory

Properties

handshaking bool
Check if a connection is currently in handshake state
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
settings ConnectionSettings
no setter
tuningSettings TuningSettings?
no setter

Methods

channel() Future<Channel>
Allocate and initialize a new Channel. Return a Future to be completed with the new Channel
close() Future
Shutdown any open channels and disconnect the socket. Return a Future to be completed when the client has shut down
connect() Future
Open a working connection to the server. Returns a Future to be completed on a successful protocol handshake
errorListener(void onData(Exception error), {Function? onError, void onDone()?, bool? cancelOnError}) StreamSubscription<Exception>
Register listener for errors
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited