Trigger<S, E, T> class

This class represents the transition that is unique as it happens from state A to state B at E event when its guard and priority selects it from the list of transitions on E.

Constructors

Trigger({S? source, E? event, T? transition})

Properties

event → E?
final
hashCode int
The hash code for this object.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
source → S?
final
transition → T?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
override