open method
call hid_open
to open the specified device.
return 0 on success, -1 on failure
Implementation
int open() {
Pointer buffer = nullptr.cast();
var _serial = this.serial;
using((Arena arena) {
if (_serial != null) {
var cpcount = _serial.runes.length;
buffer = allocateWString(cpcount, data: _serial, allocator: arena);
}
this._device = _openDevice(this.idVendor, this.idProduct, buffer);
});
return this._device == nullptr ? -1 : 0;
}