lerp static method

计算两点之间的线性插值

Implementation

static HexCoordinate lerp(HexCoordinate a, HexCoordinate b, double t) {
  return HexCoordinate(
    (a.x * (1 - t) + b.x * t).round(),
    (a.y * (1 - t) + b.y * t).round(),
    (a.z * (1 - t) + b.z * t).round(),
  );
}