lerp static method
计算两点之间的线性插值
Implementation
static HexCoordinate lerp(HexCoordinate a, HexCoordinate b, double t) {
return HexCoordinate(
(a.x * (1 - t) + b.x * t).round(),
(a.y * (1 - t) + b.y * t).round(),
(a.z * (1 - t) + b.z * t).round(),
);
}