register method
Implementation
@override
Scope register(HeroAnimation heroAnimation) {
if (!_map.containsKey(heroAnimation.tag)) {
final controller = HeroAnimationController(
duration: _duration,
provideRectTween: _createRectTween,
curve: _curve,
vsync: _vsync,
tag: heroAnimation.tag,
);
_map.putIfAbsent(
heroAnimation.tag,
() => Scope(
controller: controller,
widget: heroAnimation,
count: 1,
),
);
} else {
_map[heroAnimation.tag]?.count++;
}
return _map[heroAnimation.tag]!;
}