shouldRepaint method

  1. @override
bool shouldRepaint(
  1. EffectAnimator old
)
override

Implementation

@override
bool shouldRepaint(EffectAnimator old) =>
    old is! PulseWaveAnimator ||
    old.ringCount != ringCount ||
    old.particlesPerRing != particlesPerRing ||
    old.particleRadius != particleRadius ||
    old.waveScale != waveScale ||
    old.waveThickness != waveThickness ||
    old.waveSpeed != waveSpeed ||
    old.enableHueTilt != enableHueTilt ||
    old.hueTiltRange != hueTiltRange ||
    old.saturationBoost != saturationBoost;