shouldRepaint method
Implementation
@override
bool shouldRepaint(EffectAnimator oldAnimator) {
if (oldAnimator is DualParticleRayAnimator) {
return oldAnimator.rayCount != rayCount ||
oldAnimator.rayLength != rayLength ||
oldAnimator.glowIntensity != glowIntensity ||
oldAnimator.enableImplosion != enableImplosion ||
oldAnimator.enableExplosion != enableExplosion ||
oldAnimator.speedFactor != speedFactor;
}
return true;
}