shouldRepaint method

  1. @override
bool shouldRepaint(
  1. EffectAnimator oldAnimator
)
override

Implementation

@override
bool shouldRepaint(EffectAnimator oldAnimator) {
  if (oldAnimator is DualParticleRayAnimator) {
    return oldAnimator.rayCount != rayCount ||
        oldAnimator.rayLength != rayLength ||
        oldAnimator.glowIntensity != glowIntensity ||
        oldAnimator.enableImplosion != enableImplosion ||
        oldAnimator.enableExplosion != enableExplosion ||
        oldAnimator.speedFactor != speedFactor;
  }
  return true;
}