ShapeImplodeAnimator constructor

ShapeImplodeAnimator({
  1. int particleCount = 18,
  2. double circleRadius = 6,
  3. double tailFactor = 3,
  4. double spawnScale = .75,
  5. bool useUniformAngle = true,
  6. bool enableHueTilt = false,
  7. double hueTiltRange = .35,
  8. double saturationBoost = 1.1,
})

Implementation

ShapeImplodeAnimator({
  this.particleCount = 18,
  this.circleRadius = 6,
  this.tailFactor = 3,
  this.spawnScale = .75,
  this.useUniformAngle = true,
  this.enableHueTilt = false,
  this.hueTiltRange = .35,
  this.saturationBoost = 1.1,
});