In App Purchase Example
Demonstrates how to use the In App Purchase (IAP) Plugin.
Getting Started
Preparation
There's a significant amount of setup required for testing in app purchases successfully, including registering new app IDs and store entries to use for testing in both the Play Developer Console and App Store Connect. Both Google Play and the App Store require developers to configure an app with in-app items for purchase to call their in-app-purchase APIs. Both stores have extensive documentation on how to do this, and we've also included a high level guide below.
Android
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Create a new app in the Play Developer Console (PDC).
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Sign up for a merchant's account in the PDC.
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Create IAPs in the PDC available for purchase in the app. The example assumes the following SKU IDs exist:
consumable: A managed product.upgrade: A managed product.subscription_silver: A lower level subscription.subscription_gold: A higher level subscription.
Make sure that all the products are set to
ACTIVE. -
Update
APP_IDinexample/android/app/build.gradleto match your package ID in the PDC. -
Create an
example/android/keystore.propertiesfile with all your signing information.keystore.example.propertiesexists as an example to follow. It's impossible to use any of theBillingClientAPIs from an unsigned APK. See here and here for more information. -
Build a signed apk.
flutter build apkwill work for this, the gradle files in this project have been configured to sign even debug builds. -
Upload the signed APK from step 6 to the PDC, and publish that to the alpha test channel. Add your test account as an approved tester. The
BillingClientAPIs won't work unless the app has been fully published to the alpha channel and is being used by an authorized test account. See here for more info. -
Sign in to the test device with the test account from step #7. Then use
flutter runto install the app to the device and test like normal.
iOS
When using Xcode 12 and iOS 14 or higher you can run the example in the simulator or on a device without
having to configure an App in App Store Connect. The example app is set up to use StoreKit Testing configured
in the example/ios/Runner/Configuration.storekit file (as documented in the article Setting Up StoreKit Testing in Xcode).
To run the application take the following steps (note that it will only work when running from Xcode):
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Open the example app with Xcode,
File > Open Fileexample/ios/Runner.xcworkspace; -
Within Xcode edit the current scheme,
Product > Scheme > Edit Scheme...(or pressCommand + Shift + ,); -
Enable StoreKit testing: a. Select the
Runaction; b. ClickOptionsin the action settings; c. Select theConfiguration.storekitfor the StoreKit Configuration option. -
Click the
Closebutton to close the scheme editor; -
Select the device you want to run the example App on;
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Run the application using
Product > Run(or hit the run button).
When testing on pre-iOS 14 you can't run the example app on a simulator and you will need to configure an app in App Store Connect. You can do so by following the steps below:
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Follow "Workflow for configuring in-app purchases", a detailed guide on all the steps needed to enable IAPs for an app. Complete steps 1 ("Sign a Paid Applications Agreement") and 2 ("Configure in-app purchases").
For step #2, "Configure in-app purchases in App Store Connect," you'll want to create the following products:
- A consumable with product ID
consumable - An upgrade with product ID
upgrade - An auto-renewing subscription with product ID
subscription_silver - An non-renewing subscription with product ID
subscription_gold
- A consumable with product ID
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In XCode,
File > Open Fileexample/ios/Runner.xcworkspace. Update the Bundle ID to match the Bundle ID of the app created in step #1. -
Create a Sandbox tester account to test the in-app purchases with.
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Use
flutter runto install the app and test it. Note that you need to test it on a real device instead of a simulator. Next click on one of the products in the example App, this enables the "SANDBOX ACCOUNT" section in the iOS settings. You will now be asked to sign in with your sandbox test account to complete the purchase (no worries you won't be charged). If for some reason you aren't asked to sign-in or the wrong user is listed, go into the iOS settings ("Settings" -> "App Store" -> "SANDBOX ACCOUNT") and update your sandbox account from there. This procedure is explained in great detail in the Testing In-App Purchases with Sandbox article.
Important: signing into any production service (including iTunes!) with the sandbox test account will permanently invalidate it.