engineSystem method

Future<Object?> engineSystem()

The serving host's own inventory: devices, memory and build capabilities

System reads the engine host's inventory: OS, CPU, memory, every accelerator device with its VRAM and compute capability, and the build's capabilities (CUDA/Metal/flash-attention) — the real hardware under the serving runtime, relayed verbatim.

Implementation

Future<Object?> engineSystem() async {
  final response = await engineSystemWithHttpInfo();
  if (response.statusCode >= HttpStatus.badRequest) {
    throw ApiException(response.statusCode, await _decodeBodyBytes(response));
  }
  // When a remote server returns no body with a status of 204, we shall not decode it.
  // At the time of writing this, `dart:convert` will throw an "Unexpected end of input"
  // FormatException when trying to decode an empty string.
  if (response.body.isNotEmpty && response.statusCode != HttpStatus.noContent) {
    return await apiClient.deserializeAsync(await _decodeBodyBytes(response), 'Object',) as Object;

  }
  return null;
}