scale method
Returns a new offset with the x component scaled by scaleX
and the y
component scaled by scaleY
.
If the two scale arguments are the same, consider using the *
operator
instead:
Offset a = const Offset(10.0, 10.0);
Offset b = a * 2.0; // same as: a.scale(2.0, 2.0)
If the two arguments are -1, consider using the unary -
operator
instead:
Offset a = const Offset(10.0, 10.0);
Offset b = -a; // same as: a.scale(-1.0, -1.0)
Implementation
@override
Offset scale(double scaleX, double scaleY) => CubicArc(
start: Offset(dx * scaleX, dy * scaleY),
location: location.scale(scaleX, scaleY),
size: size * (scaleX + scaleY) * 0.5,
);