A Flutter plugin providing Signature Pad for drawing smooth signatures. Library is written in pure Dart/Flutter environment to provide support for all platforms..
Easy to use library with variety of draw and export settings. Also supports SVG files.

Structure

Signature pad drawing is based on Cubic Bézier curves.
Offers to choose between performance and beauty mode.


Usage

    import 'package:hand_signature/signature.dart';

With HandSignatureControl and HandSignature is possible to tweak some drawing aspects like stroke width, smoothing ratio or velocity weight.

    final control = HandSignatureControl(
      threshold: 3.0,
      smoothRatio: 0.65,
      velocityRange: 2.0,
    );

    final widget = HandSignature(
      control: control,
      color: Colors.blueGrey,
      width: 1.0,
      maxWidth: 10.0,
      type: SignatureDrawType.shape,
    );

HandSignatureControl sets up 'math' to control input touches and handles control points of signature curve.

  • threshold: (LP) controls minimal distance between two points - higher distance creates smoother curve, but less precise. Higher distance also creates bigger input draw lag.
  • smoothRatio: (0 - 1) controls how smooth curve will be - higher ratio creates smoother curve, but less precise. In most of cases are best results with values between 0.5 - 0.75.
  • velocityRange: (LP per millisecond) controls curve size based on distance and duration between two points. Thin line - fast move, thick line - slow move. With higher velocityRange user must swing faster to draw thinner line.
  • reverseVelocity: swaps stroke width. Thin line - slow move, thick line - fast move. Simply swaps min/max size based on velocity.

HandSignature sets up visual style of signature curve.

  • control: processes input, handles math and stores raw data.
  • color: just color of line.
  • strokeWidth: minimal width of line. Width at maximum swing speed (clamped by velocityRange).
  • maxStrokeWidth: maximum width of line. Width at slowest swing speed.
  • type: draw type of curve. Default and main draw type is shape - not so nice as arc, but has better performance. And line is simple path with uniform stroke width.
    • line: basic Bezier line with best performance.
    • shape: like Ink drawn signature with still pretty good performance.
    • arc: beauty mode for Ink styled signature.

Export
Properties, like canvas size, stroke min/max width and color can be modified during export.
There are more ways and more formats how to export signature, most used ones are svg and png formats.

    final control = HandSignatureControl();

    final svg = control.toSvg();
    final png = control.toImage();
    final json = control.toMap();
    
    control.importData(json);

Svg: SignatureDrawType shape generates reasonably small file and is read well by all programs. On the other side arc generates really big svg file and some programs can have hard times handling so much objects. Line is simple Bezier Curve.
Image: Export to image supports ImageByteFormat and provides png or raw rgba data.
Json/Map: Exports current state - raw data that can be used later to restore state.

Parsing and drawing saved SVG
Exported svg String is possible to display in another lib like: flutter_svg.

Libraries

signature