rotationRulesMap top-level property

Map<ScreenStatus, List<RotationRule>> rotationRulesMap
final

Implementation

final Map<ScreenStatus, List<RotationRule>> rotationRulesMap = {
  ScreenStatus.normalScreen: [
    /// 断点区间:smallPortrait,mediumLandscape (如:直板机,purax折叠设备形态)
    /// 屏幕状态:非全屏
    /// 视频方向:竖向视频
    /// 旋转规则:竖屏显示
    RotationRule(
        breakPointRanges: [
          BreakPointRange.smallPortrait,
          BreakPointRange.mediumLandscape,
          BreakPointRange.smallSquare,
        ],
        videoDirection: VideoDirection.portrait,
        screenStatus: ScreenStatus.normalScreen,
        orientations: {
          0: OrientationType.portrait,
          1: OrientationType.portrait,
          2: OrientationType.portrait,
          3: OrientationType.portrait,
        }),

    /// 断点区间:smallPortrait,mediumLandscape (如:直板机)
    /// 屏幕状态:非全屏
    /// 视频方向:竖向视频
    /// 旋转规则:临时旋转到竖向,然后跟随设备旋转
    RotationRule(
        breakPointRanges: [
          BreakPointRange.smallPortrait,
          BreakPointRange.mediumLandscape,
        ],
        videoDirection: VideoDirection.landscape,
        screenStatus: ScreenStatus.normalScreen,
        orientations: {
          0: OrientationType.userRotationPortrait,
          1: OrientationType.userRotationPortrait,
          2: OrientationType.userRotationPortrait,
          3: OrientationType.userRotationPortrait,
        }),

    /// 断点区间:smallSquare (如:purax折叠设备形态)
    /// 屏幕状态:非全屏
    /// 视频方向:横向视频
    /// 旋转规则:竖屏显示
    RotationRule(
        breakPointRanges: [
          BreakPointRange.smallSquare,
        ],
        videoDirection: VideoDirection.landscape,
        screenStatus: ScreenStatus.normalScreen,
        orientations: {
          0: OrientationType.portrait,
          1: OrientationType.portrait,
          2: OrientationType.portrait,
          3: OrientationType.portrait,
        }),

    /// 断点区间:mediumPortrait,mediumSquare,largePortrait,largeSquare,largeLandscape,xLargeLandscape (如:平板等大屏设备)
    /// 屏幕状态:非全屏
    /// 视频方向:竖向视频
    /// 旋转规则:可自由旋转
    RotationRule(
        breakPointRanges: [
          BreakPointRange.mediumPortrait,
          BreakPointRange.mediumSquare,
          BreakPointRange.largeLandscape,
          BreakPointRange.largeSquare,
          BreakPointRange.largePortrait,
          BreakPointRange.xLargeLandscape,
        ],
        videoDirection: VideoDirection.portrait,
        screenStatus: ScreenStatus.normalScreen,
        orientations: {
          0: OrientationType.autoRotationUnspecified,
          1: OrientationType.autoRotationUnspecified,
          2: OrientationType.autoRotationUnspecified,
          3: OrientationType.autoRotationUnspecified,
        }),

    /// 断点区间:mediumPortrait,mediumSquare,largePortrait,largeSquare,largeLandscape,xLargeLandscape (如:平板等大屏设备)
    /// 屏幕状态:非全屏
    /// 视频方向:横向视频
    /// 旋转规则:可自由旋转
    RotationRule(
        breakPointRanges: [
          BreakPointRange.mediumPortrait,
          BreakPointRange.mediumSquare,
          BreakPointRange.largeLandscape,
          BreakPointRange.largeSquare,
          BreakPointRange.largePortrait,
          BreakPointRange.xLargeLandscape,
        ],
        videoDirection: VideoDirection.landscape,
        screenStatus: ScreenStatus.normalScreen,
        orientations: {
          0: OrientationType.autoRotationUnspecified,
          1: OrientationType.autoRotationUnspecified,
          2: OrientationType.autoRotationUnspecified,
          3: OrientationType.autoRotationUnspecified,
        }),
  ],

  /// 竖向全屏
  ScreenStatus.portraitFullScreen: [
    /// 断点区间:smallPortrait,mediumLandscape,smallSquare (如:直板机,purax折叠设备形态)
    /// 屏幕状态:竖向
    /// 视频方向:竖向视频
    /// 旋转规则:竖屏显示
    RotationRule(
        breakPointRanges: [
          BreakPointRange.smallPortrait,
          BreakPointRange.mediumLandscape,
          BreakPointRange.smallSquare,
        ],
        videoDirection: VideoDirection.portrait,
        screenStatus: ScreenStatus.portraitFullScreen,
        orientations: {
          0: OrientationType.portrait,
          1: OrientationType.portrait,
          2: OrientationType.portrait,
          3: OrientationType.portrait,
        }),

    /// 断点区间:mediumPortrait,mediumSquare,largePortrait,largeSquare,largeLandscape,xLargeLandscape (如:平板等大屏设备)
    /// 屏幕状态:竖向全屏
    /// 视频方向:竖向视频
    /// 旋转规则:自由旋转
    RotationRule(
        breakPointRanges: [
          BreakPointRange.mediumPortrait,
          BreakPointRange.mediumSquare,
          BreakPointRange.largePortrait,
          BreakPointRange.largeSquare,
          BreakPointRange.largeLandscape,
          BreakPointRange.xLargeLandscape,
        ],
        videoDirection: VideoDirection.portrait,
        screenStatus: ScreenStatus.portraitFullScreen,
        orientations: {
          0: OrientationType.autoRotationUnspecified,
          1: OrientationType.autoRotationUnspecified,
          2: OrientationType.autoRotationUnspecified,
          3: OrientationType.autoRotationUnspecified,
        }),
  ],

  /// 横向全屏
  ScreenStatus.landscapeFullScreen: [
    /// 断点区间:smallPortrait,mediumLandscape (如:直板机)
    /// 屏幕状态:横向全屏
    /// 视频方向:横向视频
    /// 旋转规则:竖屏时,临时旋转到反向横向,且随设备旋转方向旋转
    RotationRule(
        breakPointRanges: [
          BreakPointRange.smallPortrait,
          BreakPointRange.mediumLandscape
        ],
        videoDirection: VideoDirection.landscape,
        screenStatus: ScreenStatus.landscapeFullScreen,
        orientations: {
          0: OrientationType.userRotationLandscapeInverted,
          1: OrientationType.userRotationLandscapeInverted,
          2: OrientationType.userRotationLandscape,
          3: OrientationType.userRotationLandscape,
        }),

    /// 断点区间:smallSquare (如:purax折叠设备形态)
    /// 屏幕状态:横向全屏
    /// 视频方向:横向视频
    /// 旋转规则:竖屏显示
    RotationRule(
        breakPointRanges: [
          BreakPointRange.smallSquare,
        ],
        videoDirection: VideoDirection.landscape,
        screenStatus: ScreenStatus.landscapeFullScreen,
        orientations: {
          0: OrientationType.portrait,
          1: OrientationType.portrait,
          2: OrientationType.portrait,
          3: OrientationType.portrait,
        }),

    /// 断点区间:mediumPortrait,mediumSquare,largePortrait,largeSquare,largeLandscape,xLargeLandscape (如:平板等大屏设备)
    /// 屏幕状态:横向全屏
    /// 视频方向:横向视频
    /// 旋转规则:自由旋转
    RotationRule(
        breakPointRanges: [
          BreakPointRange.mediumPortrait,
          BreakPointRange.mediumSquare,
          BreakPointRange.largePortrait,
          BreakPointRange.largeSquare,
          BreakPointRange.largeLandscape,
          BreakPointRange.xLargeLandscape
        ],
        videoDirection: VideoDirection.landscape,
        screenStatus: ScreenStatus.landscapeFullScreen,
        orientations: {
          0: OrientationType.autoRotationUnspecified,
          1: OrientationType.autoRotationUnspecified,
          2: OrientationType.autoRotationUnspecified,
          3: OrientationType.autoRotationUnspecified,
        }),
  ],
};