RotationRule constructor
RotationRule({
- required List<
BreakPointRange> breakPointRanges, - required VideoDirection videoDirection,
- required ScreenStatus screenStatus,
- required Map<
int, OrientationType> orientations,
Implementation
RotationRule({
required this.breakPointRanges,
required this.videoDirection,
required this.screenStatus,
required this.orientations,
});