RotationRule constructor

RotationRule({
  1. required List<BreakPointRange> breakPointRanges,
  2. required VideoDirection videoDirection,
  3. required ScreenStatus screenStatus,
  4. required Map<int, OrientationType> orientations,
})

Implementation

RotationRule({
  required this.breakPointRanges,
  required this.videoDirection,
  required this.screenStatus,
  required this.orientations,
});