GZXDropDownHeader class
Dropdown header widget.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- GZXDropDownHeader
Constructors
-
GZXDropDownHeader({Key? key, required List<
GZXDropDownHeaderItem> items, required GZXDropdownMenuController controller, required GlobalKey<State< stackKey, bool headerOnLeftWhenJustOne = false, TextStyle style = const TextStyle(color: Color(0xFF666666), fontSize: 13), TextStyle? dropDownStyle, double height = 40, Color iconColor = const Color(0xFFafada7), Color? iconDropDownColor, double iconSize = 20, double borderWidth = 1, Color borderColor = const Color(0xFFeeede6), double dividerHeight = 20, Color dividerColor = const Color(0xFFeeede6), OnItemTap? onItemTap, Color color = Colors.white})StatefulWidget> > - Creates a dropdown header widget, Contains more than one header items.
Properties
- borderColor → Color
-
final
- borderWidth → double
-
final
- color → Color
-
final
- controller → GZXDropdownMenuController
-
final
- dividerColor → Color
-
final
- dividerHeight → double
-
final
- dropDownStyle → TextStyle?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- headerOnLeftWhenJustOne ↔ bool
-
getter/setter pair
- height → double
-
final
- iconColor → Color
-
final
- iconDropDownColor → Color?
-
final
- iconSize → double
-
final
-
items
→ List<
GZXDropDownHeaderItem> -
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onItemTap → OnItemTap?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
stackKey
→ GlobalKey<
State< StatefulWidget> > -
final
- style → TextStyle
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _GZXDropDownHeaderState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited