GunAction.custom constructor
GunAction.custom({
- required Widget child,
- int? badge,
- VoidCallback? onTap,
Implementation
factory GunAction.custom(
{required Widget child, int? badge, VoidCallback? onTap}) {
return GunAction(
child: Stack(
children: [
Container(
alignment: Alignment.center,
height: double.infinity,
child: child),
if (onTap != null)
Positioned.fill(
child: Material(
color: Colors.transparent,
child: InkWell(
onTap: onTap,
),
)),
],
),
badge: badge,
);
}