worldToGridSpace method

  1. @override
Point<double> worldToGridSpace(
  1. Point<num> worldPos
)
override

Implementation

@override
Point<double> worldToGridSpace(Point worldPos) {
  final off = (worldPos.cast<double>() - zero.cast<double>());
  return Point(off.x / tileWidth, off.y / tileHeight);
}