vertical constant
HexagonTile
const vertical
Implementation
static const vertical = HexagonTile._(
[
Point(0.5, -2 * _twlvSqt3), // Top right corner
Point(0.5, 2 * _twlvSqt3),
Point(0, 4 * _twlvSqt3),
Point(-0.5, 2 * _twlvSqt3),
Point(-0.5, -2 * _twlvSqt3),
Point(0, -4 * _twlvSqt3),
],
heightRatio: _vertDisV,
innerRadius: 1 / 2,
outerRadius: _invSqrt3,
);