vertical constant

HexagonTile const vertical

Implementation

static const vertical = HexagonTile._(
  [
    Point(0.5, -2 * _twlvSqt3), // Top right corner
    Point(0.5, 2 * _twlvSqt3),
    Point(0, 4 * _twlvSqt3),
    Point(-0.5, 2 * _twlvSqt3),
    Point(-0.5, -2 * _twlvSqt3),
    Point(0, -4 * _twlvSqt3),
  ],
  heightRatio: _vertDisV,
  innerRadius: 1 / 2,
  outerRadius: _invSqrt3,
);