FileSystemNode constructor
FileSystemNode(
- FileSystemNodeType type,
- String path
Implementation
FileSystemNode(FileSystemNodeType type, this.path)
: super(
type: type.toString(),
properties: {
"path": path,
"name": basename(path).isNotEmpty ? basename(path) : path,
},
labelProperty: "name",
uniqueProperty: "path",
urlProperty: "path",
icon: NodeIcon(
fontFamily: "MaterialIcons",
codePoint: type == FileSystemNodeType.folder
? 0xe2a3 // https://api.flutter.dev/flutter/material/Icons/folder-constant.html
: 0xe0a2, // https://api.flutter.dev/flutter/material/Icons/article-constant.html
),
);