Modifier class abstract
The specification of a collision modifier.
A collision modifier defines a method to modify the position of element items, avoiding visual overlapping.
Modifiers could be customized by extending this class. Although all aesthetic attributes can be modified in a modifier, only the position is recommended. Rendering customization should be in the Shape.
- Implementers
Constructors
- Modifier()
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
equalTo(
Object other) → bool -
Checks the equlity of two specs.
inherited
-
modify(
AesGroups groups, Map< String, ScaleConv< scales, AlgForm form, CoordConv coord, Offset origin) → voiddynamic, num> > - Modifies the position of element items.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited