SweepGradientPainter constructor
const
SweepGradientPainter({
- AlignmentGeometry center = Alignment.center,
- double startAngle = 0.0,
- double endAngle = math.pi * 2,
- required List<
Color> colors, - List<
double> ? stops, - TileMode tileMode = TileMode.clamp,
- GradientTransform? transform,
- ColorSpace? colorSpace,
- bool invert = false,
- double density = 0.075,
A 2D sweep gradient.
See: SweepGradient
Implementation
const SweepGradientPainter({
AlignmentGeometry center = Alignment.center,
double startAngle = 0.0,
double endAngle = math.pi * 2,
required List<Color> colors,
List<double>? stops,
TileMode tileMode = TileMode.clamp,
GradientTransform? transform,
this.colorSpace,
this.invert = false,
this.density = 0.075,
}) : super(
center: center,
startAngle: startAngle,
endAngle: endAngle,
colors: colors,
stops: stops,
tileMode: tileMode,
transform: transform,
);