LoadingButton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- LoadingButton
Constructors
- LoadingButton({Key? key, required Widget child, required Widget successChild, required Widget errorChild, dynamic onPressed(LoadingButtonController)?, ButtonStyle? style, Gradient? gradient, double strokeWidth = 2, Color progressIndicatorColor = Colors.white, double progressIndicatorSize = 30, Duration animationDuration = const Duration(milliseconds: 500)})
Properties
- animationDuration → Duration
-
The duration of the animation.
final
- child → Widget
-
The child to display on the button when idle.
final
- errorChild → Widget
-
The child to display on the button when error.
final
- gradient → Gradient?
-
The background gradient of the button.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → (dynamic Function(LoadingButtonController)?)
-
Function that will be called at the on pressed event.
final
- progressIndicatorColor → Color
-
The progress indicator color.
final
- progressIndicatorSize → double
-
The size of the progress indicator.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- strokeWidth → double
-
The stroke width of progress indicator.
final
- style → ButtonStyle?
-
Style of the button
final
- successChild → Widget
-
The child to display on the button when success.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _LoadingButtonState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited