GPULevelsFilter class

@Author: gstory @CreateDate: 2022/1/26 3:48 下午 @Email gstory0404@gmail.com @Description: Photoshop-like levels adjustmen 类似Photoshop的级别调整

Inheritance

Constructors

GPULevelsFilter()
Photoshop-like levels adjustment. The minimum, middle, maximum, minOutput and maxOutput parameters are floats in the range 0, 1. If you have parameters from Photoshop in the range 0, 255 you must first convert them to be 0, 1. The gamma/mid parameter is a float >= 0. This matches the value from Photoshop. If you want to apply levels to RGB as well as individual channels you need to use this filter twice - first for the individual channels and then for all channels.

Properties

blueMin List<double>
getter/setter pair
greenMin List<double>
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
redMin List<double>
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
type String
getter/setter pairinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setBlueMin(double min, double mid, double max, double minOut, double maxOut) → void
setGreenMin(double min, double mid, double max, double minOut, double maxOut) → void
setRedMin(double min, double mid, double max, double minOut, double maxOut) → void
toJson() Map<String, dynamic>
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited