GPUHighlightsShadowsFilter constructor

GPUHighlightsShadowsFilter({
  1. double? highlights,
  2. double? shadows,
})

shadows: Increase to lighten shadows, from 0.0 to 1.0, with 0.0 as the default. highlights: Decrease to darken highlights, from 1.0 to 0.0, with 1.0 as the default.

Implementation

GPUHighlightsShadowsFilter({this.highlights, this.shadows}) {
  type = "highlightsShadows";
}