window property
int
get
window
How many characters can be mid-entrance at once, between fadeWindow and maxFadeWindow.
Grows when the head moves fast enough that more characters than this
are still inside their fadeSeconds: charactersPerSecond × fadeSeconds above 64 — which the defaults (300 × 0.25 = 75) already
are. A fixed 64 snapped the oldest of them to their final style before
their entrance ended, cutting every effect short at speed. Never
shrinks, so a character mid-entrance is never dropped from the ring.
Implementation
int get window => _window;