window property

int get window

How many characters can be mid-entrance at once, between fadeWindow and maxFadeWindow.

Grows when the head moves fast enough that more characters than this are still inside their fadeSeconds: charactersPerSecond × fadeSeconds above 64 — which the defaults (300 × 0.25 = 75) already are. A fixed 64 snapped the oldest of them to their final style before their entrance ended, cutting every effect short at speed. Never shrinks, so a character mid-entrance is never dropped from the ring.

Implementation

int get window => _window;