Asset class
An asset represents a resource in your environment.
Asset types include virtual machines and databases.
Constructors
-
Asset({List<
String> ? assignedGroups, Map<String, String> ? attributes, String? createTime, InsightList? insightList, Map<String, String> ? labels, MachineDetails? machineDetails, String? name, AssetPerformanceData? performanceData, List<String> ? sources, String? updateTime}) - Asset.fromJson(Map json_)
Properties
-
assignedGroups
↔ List<
String> ? -
The list of groups that the asset is assigned to.
getter/setter pair
-
attributes
↔ Map<
String, String> ? -
Generic asset attributes.
getter/setter pair
- createTime ↔ String?
-
The timestamp when the asset was created.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- insightList ↔ InsightList?
-
The list of insights associated with the asset.
getter/setter pair
-
labels
↔ Map<
String, String> ? -
Labels as key value pairs.
getter/setter pair
- machineDetails ↔ MachineDetails?
-
Asset information specific for virtual and physical machines.
getter/setter pair
- name ↔ String?
-
The full name of the asset.
getter/setter pair
- performanceData ↔ AssetPerformanceData?
-
Performance data for the asset.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
sources
↔ List<
String> ? -
The list of sources contributing to the asset.
getter/setter pair
- updateTime ↔ String?
-
The timestamp when the asset was last updated.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited