PlayerAchievement class

An achievement object.

Constructors

PlayerAchievement({String? achievementState, int? currentSteps, String? experiencePoints, String? formattedCurrentStepsString, String? id, String? kind, String? lastUpdatedTimestamp})
PlayerAchievement.fromJson(Map json_)

Properties

achievementState ↔ String?
The state of the achievement. Possible string values are:
getter/setter pair
currentSteps ↔ int?
The current steps for an incremental achievement.
getter/setter pair
experiencePoints ↔ String?
Experience points earned for the achievement.
getter/setter pair
formattedCurrentStepsString ↔ String?
The current steps for an incremental achievement as a string.
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
id ↔ String?
The ID of the achievement.
getter/setter pair
kind ↔ String?
Uniquely identifies the type of this resource.
getter/setter pair
lastUpdatedTimestamp ↔ String?
The timestamp of the last modification to this achievement's state.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited