targetState property

String? targetState
getter/setter pair

User-managed target state of the skill.

Required. Possible string values are:

  • "TARGET_STATE_UNSPECIFIED" : Default value. This value is unused.
  • "TARGET_STATE_DRAFT" : The skill is in draft and cannot be served.
  • "TARGET_STATE_ACTIVE" : The skill is active and can be served.
  • "TARGET_STATE_DISABLED" : The skill is disabled and cannot be served.
  • "TARGET_STATE_DEPRECATED" : The skill is deprecated. It can still be served, but emits warnings.
  • "TARGET_STATE_DECOMMISSIONED" : The skill is decommissioned and cannot be served.

Implementation

core.String? targetState;