AchievementsResource class 
 
    
    
  
    
  
    Properties
    
        - 
  hashCode
  → int
  
 
- 
  The hash code for this object.
  
no setterinherited
 
        - 
  runtimeType
  → Type
  
 
- 
  A representation of the runtime type of the object.
  
no setterinherited
 
    
   
    
  
    Methods
    
        - 
  increment(String achievementId, int stepsToIncrement, {String? requestId, String? $fields})
    → Future<AchievementIncrementResponse>
  
  
 
- 
  Increments the steps of the achievement with the given ID for the
currently authenticated player.
  
 
        - 
  list(String playerId, {String? language, int? maxResults, String? pageToken, String? state, String? $fields})
    → Future<PlayerAchievementListResponse>
  
  
 
- 
  Lists the progress for all your application's achievements for the
currently authenticated player.
  
 
        - 
  noSuchMethod(Invocation invocation)
    → dynamic
  
  
 
- 
  Invoked when a nonexistent method or property is accessed.
  
inherited
 
        - 
  reveal(String achievementId, {String? $fields})
    → Future<AchievementRevealResponse>
  
  
 
- 
  Sets the state of the achievement with the given ID to 
REVEALED for the
currently authenticated player.
  
 
        - 
  setStepsAtLeast(String achievementId, int steps, {String? $fields})
    → Future<AchievementSetStepsAtLeastResponse>
  
  
 
- 
  Sets the steps for the currently authenticated player towards unlocking an
achievement.
  
 
        - 
  toString()
    → String
  
  
 
- 
  A string representation of this object.
  
inherited
 
        - 
  unlock(String achievementId, {String? $fields})
    → Future<AchievementUnlockResponse>
  
  
 
- 
  Unlocks this achievement for the currently authenticated player.
  
 
        - 
  updateMultiple(AchievementUpdateMultipleRequest request, {String? $fields})
    → Future<AchievementUpdateMultipleResponse>
  
  
 
- 
  Updates multiple achievements for the currently authenticated player.