state property
A status representing the state of the node.
Output only. Possible string values are:
- "STATE_UNSPECIFIED" : The state has not been specified.
- "CREATING" : The node has been requested and is in the process of being created.
- "DELETING" : The existing node is undergoing deletion, but is not yet finished.
- "RUNNING" : The node is running and ready for use.
- "ERROR" : The node is in an unexpected or errored state.
- "UPDATING" : The node is currently being updated.
- "REPAIRING" : The node is currently being repaired.
- "RECONCILING" : The node is currently being reconciled.
- "SYNCING" : The node is syncing, which is the process by which it obtains the latest block and current global state.
Implementation
core.String? state;