stateChange property

String? stateChange
getter/setter pair

State change of the asset between the points in time. Possible string values are:

  • "UNUSED" : State change is unused, this is the canonical default for this enum.
  • "ADDED" : Asset was added between the points in time.
  • "REMOVED" : Asset was removed between the points in time.
  • "ACTIVE" : Asset was present at both point(s) in time.

Implementation

core.String? stateChange;