stateChange property
State change of the asset between the points in time. Possible string values are:
- "UNUSED" : State change is unused, this is the canonical default for this enum.
- "ADDED" : Asset was added between the points in time.
- "REMOVED" : Asset was removed between the points in time.
- "ACTIVE" : Asset was present at both point(s) in time.
Implementation
core.String? stateChange;