GButton class

Inheritance

Constructors

GButton({Key? key, bool? active, bool? haptic, Color? backgroundColor, required IconData icon, Color? iconColor, Color? rippleColor, Color? hoverColor, Color? iconActiveColor, String text = '', Color? textColor, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, Duration? duration, bool? debug, double? gap, Curve? curve, TextStyle? textStyle, double? iconSize, Widget? leading, Function? onPressed, Gradient? backgroundGradient, BorderRadius? borderRadius, Border? border, Border? activeBorder, List<BoxShadow>? shadow, String? semanticLabel, GnavStyle? style = GnavStyle.google, double? textSize})
const

Properties

active bool?
final
activeBorder Border?
final
backgroundColor Color?
final
backgroundGradient Gradient?
final
border Border?
final
borderRadius BorderRadius?
final
curve Curve?
final
debug bool?
final
duration Duration?
final
gap double?
final
haptic bool?
final
hashCode int
The hash code for this object.
no setterinherited
hoverColor Color?
final
icon IconData
final
iconActiveColor Color?
final
iconColor Color?
final
iconSize double?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
leading Widget?
final
margin EdgeInsetsGeometry?
final
onPressed Function?
final
padding EdgeInsetsGeometry?
final
rippleColor Color?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
semanticLabel String?
final
shadow List<BoxShadow>?
final
style GnavStyle?
final
text String
final
textColor Color?
final
textSize double?
final
textStyle TextStyle?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _GButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited