setHueAndSaturation method

Future<void> setHueAndSaturation(
  1. int hue,
  2. int saturation
)

Implementation

Future<void> setHueAndSaturation(int hue, int saturation) => _performAction<void>(
      MatterAction.setHueAndSaturation,
      MatterCapability.colorControl,
      [hue, saturation],
    );