isLocationOnEdgeTolerance static method

bool isLocationOnEdgeTolerance(
  1. Point<num> point,
  2. List<Point<num>> polygon,
  3. bool geodesic,
  4. num tolerance,
)

Computes whether the given point lies on or near the edge of a polygon, within a specified tolerance in meters. The polygon edge is composed of great circle segments if geodesic is true, and of Rhumb segments otherwise. The polygon edge is implicitly closed -- the closing segment between the first point and the last point is included.

Implementation

static bool isLocationOnEdgeTolerance(
        Point point, List<Point> polygon, bool geodesic, num tolerance) =>
    _isLocationOnEdgeOrPath(point, polygon, true, geodesic, tolerance);