moveCamera method

  1. @override
Future<void> moveCamera(
  1. CameraUpdate cameraUpdate, {
  2. required int mapId,
})

Applies the given cameraUpdate to the current viewport.

Implementation

@override
Future<void> moveCamera(
  CameraUpdate cameraUpdate, {
  required int mapId,
}) async {
  return _map(mapId).moveCamera(cameraUpdate);
}