moveCamera method
Applies the given cameraUpdate
to the current viewport.
Implementation
@override
Future<void> moveCamera(
CameraUpdate cameraUpdate, {
required int mapId,
}) async {
return _map(mapId).moveCamera(cameraUpdate);
}
Applies the given cameraUpdate
to the current viewport.
@override
Future<void> moveCamera(
CameraUpdate cameraUpdate, {
required int mapId,
}) async {
return _map(mapId).moveCamera(cameraUpdate);
}