updateCamera method

Future<void> updateCamera(
  1. CameraUpdate cameraUpdate, {
  2. bool animate = false,
})

Implementation

Future<void> updateCamera(
  CameraUpdate cameraUpdate, {
  bool animate = false,
}) async =>
    animate
        ? _googleMapController?.animateCamera(cameraUpdate)
        : _googleMapController?.moveCamera(cameraUpdate);