newLatLngBounds method

Future<void> newLatLngBounds(
  1. LatLngBounds bounds,
  2. double padding, {
  3. bool animate = false,
})

Implementation

Future<void> newLatLngBounds(
  LatLngBounds bounds,
  double padding, {
  bool animate = false,
}) =>
    updateCamera(CameraUpdate.newLatLngBounds(bounds, padding),
        animate: animate);