newCameraPosition method
Implementation
Future<void> newCameraPosition(
CameraPosition cameraPosition, {
bool animate = false,
}) =>
updateCamera(CameraUpdate.newCameraPosition(cameraPosition),
animate: animate);
Future<void> newCameraPosition(
CameraPosition cameraPosition, {
bool animate = false,
}) =>
updateCamera(CameraUpdate.newCameraPosition(cameraPosition),
animate: animate);