Flutter Cluster Manager for Google Maps
A Flutter package to cluster items on a Google Maps widget based on Geohash. Highly inspired by clustering_google_maps
Usage
To use this package, add google_maps_cluster_manager
as a dependency in your pubspec.yaml file.
Getting Started
Your map items has to use ClusterItem
as a mixin (or extends this class) and implements the LatLng location
getter.
class Place with ClusterItem {
final String name;
final LatLng latLng;
Place({required this.name, required this.latLng});
@override
LatLng get location => latLng;
}
To start with Cluster Manager, you have to initialize a ClusterManager
instance.
ClusterManager<Place>(
_items, // Your items to be clustered on the map (of Place type for this example)
_updateMarkers, // Method to be called when markers are updated
markerBuilder: _markerBuilder, // Optional : Method to implement if you want to customize markers
levels: [1, 4.25, 6.75, 8.25, 11.5, 14.5, 16.0, 16.5, 20.0], // Optional : Configure this if you want to change zoom levels at which the clustering precision change
extraPercent: 0.2, // Optional : This number represents the percentage (0.2 for 20%) of latitude and longitude (in each direction) to be considered on top of the visible map bounds to render clusters. This way, clusters don't "pop out" when you cross the map.
stopClusteringZoom: 17.0 // Optional : The zoom level to stop clustering, so it's only rendering single item "clusters"
);
When your GoogleMapController
is created, you have to set the mapId
with the setMapId
method :
_manager.setMapId(controller.mapId);
You are able to add an new item to the map by calling addItem
method on your ClusterManager
instance. You can also completely change the items on your maps by calling setItems
method.
You can customize the icon of a cluster by using Future<Marker> Function(Cluster<T extends ClusterItem>) markerBuilder
parameter.
static Future<Marker> Function(Cluster) get markerBuilder => (cluster) async {
return Marker(
markerId: MarkerId(cluster.getId()),
position: cluster.location,
onTap: () {
print(cluster.items);
},
icon: await getClusterBitmap(cluster.isMultiple ? 125 : 75,
text: cluster.isMultiple? cluster.count.toString() : null),
);
};
static Future<BitmapDescriptor> getClusterBitmap(int size, {String text?}) async {
final PictureRecorder pictureRecorder = PictureRecorder();
final Canvas canvas = Canvas(pictureRecorder);
final Paint paint1 = Paint()..color = Colors.red;
canvas.drawCircle(Offset(size / 2, size / 2), size / 2.0, paint1);
if (text != null) {
TextPainter painter = TextPainter(textDirection: TextDirection.ltr);
painter.text = TextSpan(
text: text,
style: TextStyle(
fontSize: size / 3,
color: Colors.white,
fontWeight: FontWeight.normal),
);
painter.layout();
painter.paint(
canvas,
Offset(size / 2 - painter.width / 2, size / 2 - painter.height / 2),
);
}
final img = await pictureRecorder.endRecording().toImage(size, size);
final data = await img.toByteData(format: ImageByteFormat.png);
return BitmapDescriptor.fromBytes(data.buffer.asUint8List());
}
Every cluster (even one item clusters) is rendered by the library as a Cluster<T extends ClusterItem>
object. You can differentiate single item clusters from multiple ones by using the isMultiple
variable (or the count
variable). This way, you can create different markers icon depending on the type of cluster.
You can create multiple managers for a single map, see the multiple.dart
example.
Complete Basic Example
See the example
directory for a complete sample app.