angleLerp static method
Implementation
static double angleLerp(double from, double to, double t) {
var shortestAngle = angleShortestDistance(from, to);
var result = from + shortestAngle * t;
//1e-6: the smallest value that is not stringified in scientific notation.
//Prevent unwanted result [1e-6, -1e-6]
if (result < 1e-6 && result > -1e-6) return 0;
return result;
}