SpriteSheet constructor
SpriteSheet({})
Implementation
factory SpriteSheet({
$core.String? format,
$core.String? filePrefix,
$core.int? spriteWidthPixels,
$core.int? spriteHeightPixels,
$core.int? columnCount,
$core.int? rowCount,
$10.Duration? startTimeOffset,
$10.Duration? endTimeOffset,
$core.int? totalCount,
$10.Duration? interval,
$core.int? quality,
}) {
final $result = create();
if (format != null) {
$result.format = format;
}
if (filePrefix != null) {
$result.filePrefix = filePrefix;
}
if (spriteWidthPixels != null) {
$result.spriteWidthPixels = spriteWidthPixels;
}
if (spriteHeightPixels != null) {
$result.spriteHeightPixels = spriteHeightPixels;
}
if (columnCount != null) {
$result.columnCount = columnCount;
}
if (rowCount != null) {
$result.rowCount = rowCount;
}
if (startTimeOffset != null) {
$result.startTimeOffset = startTimeOffset;
}
if (endTimeOffset != null) {
$result.endTimeOffset = endTimeOffset;
}
if (totalCount != null) {
$result.totalCount = totalCount;
}
if (interval != null) {
$result.interval = interval;
}
if (quality != null) {
$result.quality = quality;
}
return $result;
}