SpriteSheet constructor

SpriteSheet({
  1. String? format,
  2. String? filePrefix,
  3. int? spriteWidthPixels,
  4. int? spriteHeightPixels,
  5. int? columnCount,
  6. int? rowCount,
  7. Duration? startTimeOffset,
  8. Duration? endTimeOffset,
  9. int? totalCount,
  10. Duration? interval,
  11. int? quality,
})

Implementation

factory SpriteSheet({
  $core.String? format,
  $core.String? filePrefix,
  $core.int? spriteWidthPixels,
  $core.int? spriteHeightPixels,
  $core.int? columnCount,
  $core.int? rowCount,
  $10.Duration? startTimeOffset,
  $10.Duration? endTimeOffset,
  $core.int? totalCount,
  $10.Duration? interval,
  $core.int? quality,
}) {
  final $result = create();
  if (format != null) {
    $result.format = format;
  }
  if (filePrefix != null) {
    $result.filePrefix = filePrefix;
  }
  if (spriteWidthPixels != null) {
    $result.spriteWidthPixels = spriteWidthPixels;
  }
  if (spriteHeightPixels != null) {
    $result.spriteHeightPixels = spriteHeightPixels;
  }
  if (columnCount != null) {
    $result.columnCount = columnCount;
  }
  if (rowCount != null) {
    $result.rowCount = rowCount;
  }
  if (startTimeOffset != null) {
    $result.startTimeOffset = startTimeOffset;
  }
  if (endTimeOffset != null) {
    $result.endTimeOffset = endTimeOffset;
  }
  if (totalCount != null) {
    $result.totalCount = totalCount;
  }
  if (interval != null) {
    $result.interval = interval;
  }
  if (quality != null) {
    $result.quality = quality;
  }
  return $result;
}