FakeFirewallPolicies constructor

Implementation

FakeFirewallPolicies({
  Future<Operation> Function(AddAssociationFirewallPolicyRequest request)?
  addAssociation,
  Future<Operation> Function(AddRuleFirewallPolicyRequest request)? addRule,
  Future<Operation> Function(CloneRulesFirewallPolicyRequest request)?
  cloneRules,
  Future<Operation> Function(DeleteFirewallPolicyRequest request)? delete,
  Future<FirewallPolicy> Function(GetFirewallPolicyRequest request)? get,
  Future<FirewallPolicyAssociation> Function(
    GetAssociationFirewallPolicyRequest request,
  )?
  getAssociation,
  Future<Policy> Function(GetIamPolicyFirewallPolicyRequest request)?
  getIamPolicy,
  Future<FirewallPolicyRule> Function(GetRuleFirewallPolicyRequest request)?
  getRule,
  Future<Operation> Function(InsertFirewallPolicyRequest request)? insert,
  Future<FirewallPolicyList> Function(ListFirewallPoliciesRequest request)?
  list,
  Future<FirewallPoliciesListAssociationsResponse> Function(
    ListAssociationsFirewallPolicyRequest request,
  )?
  listAssociations,
  Future<Operation> Function(MoveFirewallPolicyRequest request)? move,
  Future<Operation> Function(PatchFirewallPolicyRequest request)? patch,
  Future<Operation> Function(PatchRuleFirewallPolicyRequest request)?
  patchRule,
  Future<Operation> Function(RemoveAssociationFirewallPolicyRequest request)?
  removeAssociation,
  Future<Operation> Function(RemoveRuleFirewallPolicyRequest request)?
  removeRule,
  Future<Policy> Function(SetIamPolicyFirewallPolicyRequest request)?
  setIamPolicy,
  Future<TestPermissionsResponse> Function(
    TestIamPermissionsFirewallPolicyRequest request,
  )?
  testIamPermissions,
}) : _addAssociation = addAssociation,
     _addRule = addRule,
     _cloneRules = cloneRules,
     _delete = delete,
     _get = get,
     _getAssociation = getAssociation,
     _getIamPolicy = getIamPolicy,
     _getRule = getRule,
     _insert = insert,
     _list = list,
     _listAssociations = listAssociations,
     _move = move,
     _patch = patch,
     _patchRule = patchRule,
     _removeAssociation = removeAssociation,
     _removeRule = removeRule,
     _setIamPolicy = setIamPolicy,
     _testIamPermissions = testIamPermissions;