LicenseResourceRequirements.fromJson constructor

LicenseResourceRequirements.fromJson(
  1. Object? j
)

Implementation

factory LicenseResourceRequirements.fromJson(Object? j) {
  final json = j as Map<String, Object?>;
  return LicenseResourceRequirements(
    minGuestCpuCount: switch (json['minGuestCpuCount']) {
      null => null,
      Object $1 => decodeInt($1),
    },
    minMemoryMb: switch (json['minMemoryMb']) {
      null => null,
      Object $1 => decodeInt($1),
    },
  );
}