setDisableMode method

void setDisableMode(
  1. CollisionObject2DDisableMode mode
)

Implementation

void setDisableMode(CollisionObject2DDisableMode mode) {
  using((arena) {
    final ptrArgArray = arena.allocate<GDExtensionConstTypePtr>(sizeOf<GDExtensionConstTypePtr>() * 1);
    final modePtr = arena.allocate<Uint32>(sizeOf<Uint32>())..value = mode.value;
    (ptrArgArray + 0).value = modePtr.cast();
    gde.ffiBindings.gde_object_method_bind_ptrcall(
      _bindings.methodSetDisableMode, nativePtr.cast(), ptrArgArray, nullptr.cast());
  });
}