setDisableMode method
Implementation
void setDisableMode(CollisionObject2DDisableMode mode) {
using((arena) {
final ptrArgArray = arena.allocate<GDExtensionConstTypePtr>(sizeOf<GDExtensionConstTypePtr>() * 1);
final modePtr = arena.allocate<Uint32>(sizeOf<Uint32>())..value = mode.value;
(ptrArgArray + 0).value = modePtr.cast();
gde.ffiBindings.gde_object_method_bind_ptrcall(
_bindings.methodSetDisableMode, nativePtr.cast(), ptrArgArray, nullptr.cast());
});
}