ElevationEffect class
An effect that animates a Material elevation shadow between begin and end (via PhysicalModel).
You can also specify a shadow color and borderRadius to add rounded corners.
It defaults to begin=0, end=8.
See PhysicalModel for more information.
See also: BoxShadowEffect for more control over animated shadows.
Constructors
- ElevationEffect({Duration? delay, Duration? duration, Curve? curve, double? begin, double? end, Color? color, BorderRadius? borderRadius})
- 
          
            const
Properties
- begin → double?
- 
  The begin value for the effect. If null, effects should use a reasonable
default value when appropriate.
  finalinherited
- borderRadius → BorderRadius?
- 
  
  final
- color → Color
- 
  
  final
- curve → Curve?
- 
  The specified easing curve for the effect. If null, will inherit the curve from the
previous effect, or use Animate.defaultCurve if this is the first effect.
  finalinherited
- delay → Duration?
- 
  The specified delay for the effect. If null, will inherit the delay from the
previous effect, or use Duration.zero if this is the first effect.
  finalinherited
- duration → Duration?
- 
  The specified duration for the effect. If null, will inherit the duration from the
previous effect, or use Animate.defaultDuration if this is the first effect.
  finalinherited
- end → double?
- 
  The end value for the effect. If null, effects should use a reasonable
default value when appropriate.
  finalinherited
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  build(BuildContext context, Widget child, AnimationController controller, EffectEntry entry) → Widget 
- 
  Builds the widgets that implement the effect on the target child, based on the provided AnimationController and EffectEntry.override
- 
  buildAnimation(AnimationController controller, EffectEntry entry) → Animation< double> 
- 
  Returns an animation based on the controller, entry, and begin/end values.
  inherited
- 
  getBeginRatio(AnimationController controller, EffectEntry entry) → double 
- 
  Returns a ratio corresponding to the beginning of the specified entry.
  inherited
- 
  getEndRatio(AnimationController controller, EffectEntry entry) → double 
- 
  Returns a ratio corresponding to the end of the specified entry.
  inherited
- 
  getOptimizedBuilder<U> ({required ValueListenable< U> animation, Widget? child, required TransitionBuilder builder}) → AnimatedBuilder
- 
  Returns an optimized AnimatedBuilder that doesn't
rebuild if the value hasn't changed.
  inherited
- 
  getToggleBuilder({required ValueListenable< double> animation, required Widget child, required bool toggle(), required ToggleEffectBuilder builder}) → AnimatedBuilder
- 
  Returns an AnimatedBuilder that rebuilds when the
boolean value returned by the togglefunction changes.inherited
- 
  isAnimationActive(Animation animation) → bool 
- 
  Check if the animation is currently running / active.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Constants
- defaultValue → const double
- neutralValue → const double