debugSetOverrides method
void
debugSetOverrides({
- DebugCreateMapFunction? createMap,
- DebugSetOptionsFunction? setOptions,
- MarkersController<
Object?, Object> ? markers, - CirclesController? circles,
- HeatmapsController? heatmaps,
- PolygonsController? polygons,
- PolylinesController? polylines,
- ClusterManagersController<
Object?> ? clusterManagers, - TileOverlaysController? tileOverlays,
- GroundOverlaysController? groundOverlays,
Overrides certain properties to install mocks defined during testing.
Implementation
@visibleForTesting
void debugSetOverrides({
DebugCreateMapFunction? createMap,
DebugSetOptionsFunction? setOptions,
MarkersController<Object?, Object>? markers,
CirclesController? circles,
HeatmapsController? heatmaps,
PolygonsController? polygons,
PolylinesController? polylines,
ClusterManagersController<Object?>? clusterManagers,
TileOverlaysController? tileOverlays,
GroundOverlaysController? groundOverlays,
}) {
_overrideCreateMap = createMap;
_overrideSetOptions = setOptions;
_markersController = markers ?? _markersController;
_circlesController = circles ?? _circlesController;
_heatmapsController = heatmaps ?? _heatmapsController;
_polygonsController = polygons ?? _polygonsController;
_polylinesController = polylines ?? _polylinesController;
_clusterManagersController = clusterManagers ?? _clusterManagersController;
_tileOverlaysController = tileOverlays ?? _tileOverlaysController;
_groundOverlaysController = groundOverlays ?? _groundOverlaysController;
}